This article analyses the tasks of presenting and evaluating relevant scientific research in the field of Real-time Interactive Systems (RIS), i.e., in areas such as Virtual, Mixed, and Augmented Reality (VR, MR, and AR) and advanced Human-Computer Interaction. It identifies different methods for a structured approach to the description and evaluation of systems and their properties, including commonly found best practices as well as dos and don'ts. The article is targeted at authors as well as reviewers to guide both groups in the presentation as well as the appraisal of system engineering work.