SHOCam: A 3D Orbiting Algorithm

SHOCam: A 3D Orbiting Algorithm Inproceedings

Michael Ortega, Wolfgang Stuerzlinger, Doug Scheurich


In this paper we describe a new orbiting algorithm, called SHOCam, which enables simple, safe and visually attractive control of a camera moving around 3D objects. Compared with existing methods, SHOCam provides a more consistent mapping between the user's interaction and the path of the camera by substantially reducing variability in both camera motion and look direction. Also, we present a new orbiting method that prevents the camera from penetrating object(s), making the visual feedback - and with it the user experience - more pleasing and also less error prone. Finally, we present new solutions for orbiting around multiple objects and multi-scale environments.

Date of publication: Nov - 2015
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