Unconstrained vs. Constrained 3D Scene Manipulation

Unconstrained vs. Constrained 3D Scene Manipulation Inproceedings

Tim Salzman, Szymon Stachniak, Wolfgang Stuerzlinger


Content creation for computer graphics applications is a very time-consuming process that requires skilled personnel. Many people find the manipulation of 3D object with 2D input devices non-intuitive and difficult. We present a system, which restricts the motion of objects in a 3D scene with constraints. In this publication we discuss an experiment that compares two different 3D manipulation interfaces via 2D input devices. The results show clearly that the new constraint-based interface performs significantly better than previous work.

Date of publication: May - 2001
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